Building a "MOD" (a game which relies on another game's core technology) is very often the best way to develop a new game. When you rely on game technology as well-established as the Source engine, your team's time and effort can be spent building creative gameplay and unique content rather than on things like rendering technology or network code or collision detection. The Source Engine and its associated SDK provide the most efficient, complete, and powerful game development package on the market. That's everything you need to start building your game.
ACG Games Development Centre provides a new service that's been developed to bridge the gap between learners and education institutions - helping learners to study more effectively.
Students are assigned a personal mentor who can advise, assist and help motivate them throughout the course - enhancing communications between students and tutors. In addition, mentors will continuously track and report on progress. Students also gain access to a online dedicated Game community, where they can take part in interactive forums and discussion groups.
This is an excellent service for any organization involved in the Electronic Gaming industry, whether as a provider of courses or as a company aiming to train staff efficiently and cost - effectively. Learners gather more satisfaction from their studies, and in turn, this increases course completion rates - so there are significant benefits for all concerned.
This Game Design and Development Training Program is ideal if you aspire for a professional career as a game developer, or if you are an enthusiastic amateur who wants to get more out of this exciting hobby. - making this a potentially lucrative career choice!
Your Future Prospects
KNOW HOW WORKSHOP:
Entertainment Technology for Digital Games Research and Design
The phrase "entertainment technology" refers to a very real world of entertainment experiences made possible by the advent of primarily computer-mediated digital technologies. The term requires an elastic and fluid definition, required in large part by advances in technology that are making ever-new entertainment experiences.
In general, the term 'entertainment technology' refers to:
• networked and free-standing interactive computer games
• massive multi-player online games
• motion-base rides
• wearable computing for entertainment purposes
• digital entertainment
• avatar creation and utilization
• console and PC interactive game design
• digital production and post-production
It aims to educate participants in academic game studies and in conceptual game design fundamentals, by exploiting their practical and theoretical connections.
The Know How Workshop is intended for students, researchers, new media professionals, creative professionals working in the audiovisual industry, teachers and others wishing to specialize as experts on computer games.
ACG considers all these to be within its investigative domain; especially those aspects of entertainment technology to our very own students and colleagues in the field, which would be created in the near future!
This is not a Master of Science nor a Master of Arts or Fine Arts degree - rather a unique, specialized Workshop program in the interdisciplinary field of entertainment technology.
The initial realization of ACG Game Development Centre possessed the academic rigor and discipline with inherent capabilities to help nurture and define the dynamic field of entertainment technology through a world-renowned research institution, namely
Valve Corporation. These enriched educational ethos of 'learning by doing.' may be transferred and credited to appointed School of College and Universities.
The workshop is divided into eight modules covering five major areas of study: programming languages, mathematics skills, 3D graphics pipeline programming, real-time game engine architectures, and artificial intelligence algorithms.